Introduction
This documentation provides detailed information about Vagon Streams, and its solutions on Unreal Engine Pixel Streaming, Unity Render Streaming, and Application Streaming.
Last updated
This documentation provides detailed information about Vagon Streams, and its solutions on Unreal Engine Pixel Streaming, Unity Render Streaming, and Application Streaming.
Last updated
Vagon Streams allows you to stream applications on any device with no code. Make any application accessible on any device globally, including but not limited to Unreal Engine and Unity applications.
In this documentation, you will find information about how to stream your application from a browser window and how you can customize your application streaming experience with the advanced features of Vagon Streams.
Application
- Compiled & portable (dependencies included) software build containing an executable file.
Pixel Streaming
- Technology to allow Unreal Engine developers to stream compiled Application's
video and audio from a remote GPU-enabled computer.
Vagon Streams
- Technology to allow anyone to stream any kind of Application
(including but not limited to Unreal Engine and Unity apps) with microphone, audio, gamepad, and advanced features as a fully customizable experience for any device with no code.
Developer
- An application developer who uses Vagon Streams.
Visitor
- Application users who use the streamed application through Vagon Streams. The audience of the Developer
.
Stream Machine
- Vagon Streams machine, which runs & streams the selected application on the cloud. Can be accessed via Stream Link
or via API integration.
Stream Session
- TheStream Machine
lifetime that starts with the waiting
state and ends with the terminated
state for each Stream.
Visitor Session
- The timespan that starts when a visitor connects to the Stream Machine
and ends when the visitor leaves the session.
Stream Status
- Status of the remote Vagon Streams machine, updates are instant.
Stream
- Orchestrator to manage capacity & provision for the Stream Machine
s of Developer
.
Stream Link
- Single and unique link to access and distribute Stream
.
Region
- Selected service locations for Stream Machine
s to stream an Application
.
Capacity
- A maximum number of concurrently running Stream Machine
s per region according to Stream
settings.
Good to know: Besides using the dashboard, you can also upload & update your app via the Streams CLI, and customize & manage your streams via the Streams API.