Introduction
This documentation provides detailed information about Vagon Streams, and its solutions on Unreal Engine Pixel Streaming, Unity Render Streaming, and Application Streaming.
Vagon Streams
Vagon Streams allows you to stream applications on any device with no code. Make any application accessible on any device globally, including but not limited to Unreal Engine and Unity applications.

In this documentation, you will find information about how to stream your application from a browser window and how you can customize your application streaming experience with the advanced features of Vagon Streams.
Unreal Engine Pixel Streaming Documentation
Unreal Engine Pixel StreamingUnity Render Streaming Documentation
Unity Render StreamingVagon Application Streaming Documentation
Vagon Application StreamingDefinitions
Application
- Compiled & portable (dependencies included) software build containing an executable file.Pixel Streaming
- Technology to allow Unreal Engine developers to stream compiledApplication's
video and audio from a remote GPU-enabled computer.Vagon Streams
- Technology to allow anyone to stream any kind ofApplication
(including but not limited to Unreal Engine and Unity apps) with microphone, audio, gamepad, and advanced features as a fully customizable experience for any device with no code.Developer
- An application developer who uses Vagon Streams.Visitor
- Application users who use the streamed application through Vagon Streams. The audience of theDeveloper
.Stream Machine
- Vagon Streams machine, which runs & streams the selected application on the cloud. Can be accessed viaStream Link
or via API integration.Stream Session
- TheStream Machine
lifetime that starts with thewaiting
state and ends with theterminated
state for each Stream.Visitor Session
- The timespan that starts when a visitor connects to theStream Machine
and ends when the visitor leaves the session.Stream Status
- Status of the remote Vagon Streams machine, updates are instant.Stream
- Orchestrator to manage capacity & provision for theStream Machine
s ofDeveloper
.Stream Link
- Single and unique link to access and distributeStream
.Region
- Selected service locations forStream Machine
s to stream anApplication
.Capacity
- A maximum number of concurrently runningStream Machine
s per region according toStream
settings.
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