Virtual Reality on Cloud

Run any Vagon Computer application inside a VR headset using Vagon VR. Plus guidance on building VR content in the cloud and what to expect from live headset streaming.

Vagon VR brings your cloud computer into a virtual-reality environment, so you can use any application on Vagon as if you were sitting in front of a native desktop inside the headset. Vagon VR is currently in beta and works alongside the existing strengths of Vagon Computer for VR content creation.

Vagon VR

Vagon VR is enabled from inside an active Vagon session. The first time you turn it on, Vagon downloads and installs the supporting tools in seconds; subsequent sessions are instant.

  1. Put on your VR headset.

  2. Open a browser inside the headset, sign in to your Vagon dashboard, and run your Vagon Computer.

  3. Connect to the computer and enable VR mode from the Dock Menu.

  4. Wait briefly while Vagon installs the required tools on first use.

  5. Launch any VR-supported application and start using it in the headset.

Because Vagon VR runs through the browser, it works on any device that has a browser inside the headset. That includes standalone headsets, tethered headsets used with a host PC, and even a mobile phone in a simple cardboard viewer.

Vagon VR is in beta. Expect rapid iteration, and share feedback with the Vagon team to help shape the next versions.

VR Development and Content Creation

For building VR content, Vagon works the same way as a local high-end workstation. On a Graphics Accelerated tier you can:

  • Install Unreal Engine, Unity, Blender, or other VR-capable tools.

  • Build, iterate, and preview scenes inside the editor.

  • Use the engine's editor-side VR preview windows on the streamed desktop.

  • Render high-resolution stills, 360 captures, and pre-rendered VR video.

The cloud GPU runs the engine, and you see the editor on your local device just like any other application.

What to Expect from Live VR Streaming

Streaming a live, head-tracked, stereoscopic VR session from the cloud to a headset is fundamentally different from streaming a desktop. It depends on:

  • Very low motion-to-photon latency to avoid discomfort.

  • Per-eye rendering at high frame rates and resolutions.

  • A network path that can sustain latency-sensitive load.

Vagon VR handles the connection flow for you, but the in-headset experience still depends on the specific application, your headset, your network, and your local hardware.

If you plan to use Vagon VR regularly, the user-side setup matters as much as the cloud-side hardware:

  • A wired connection. Ethernet on your local machine, ideally with a wired link between your headset and PC where the headset supports it.

  • Strong Wi-Fi for standalone headsets. A 5 GHz or Wi-Fi 6 network with the headset close to the router.

  • A nearby region. Pick the Vagon region closest to your physical location to minimise round-trip time.

  • A capable local device. The device decoding the stream still has to keep up at VR frame rates.

Picking a Tier

VR workloads are GPU-bound. Choose a Graphics Accelerated tier with enough GPU and RAM for your scene complexity. For rendering passes, you can scale up further on the same computer without losing any project data.

Next Steps

Performance Options & SpecsNo Latency StreamingInside ComputerVagon for Creative Professionals

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